主题 : Micro2440 CE6.0 wav文件无法播放 复制链接 | 浏览器收藏 | 打印
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楼主  发表于: 2011-12-11 20:49

 Micro2440 CE6.0 wav文件无法播放

昨天拿到Micro 2440的板子,安装了WinCE6.0
我尝试使用这个方法播放声音,却无法播放,为什么?
http://www.cnblogs.com/WorkHard_PlayHarder/articles/1609019.html

声音文件存放在 @"\Storage Card\" 目录下
请版主指点一下。


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1楼  发表于: 2011-12-11 20:59
补充一下,我用的是C#
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2楼  发表于: 2011-12-11 21:31
没有人知道吗? 在线等...
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3楼  发表于: 2011-12-12 14:46
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4楼  发表于: 2011-12-12 16:09
public class Sound
    {
        private byte[] m_soundBytes;
        private string m_fileName;
        //

        private enum Flags
        {
            SND_SYNC = 0x0000,  /* play synchronously (default) */
            SND_ASYNC = 0x0001,  /* plaSmartHomey asynchronously */
            SND_NODEFAULT = 0x0002,  /* silence (!default) if sound not found */
            SND_MEMORY = 0x0004,  /* pszSound points to a memory file */
            SND_LOOP = 0x0008,  /* loop the sound until next sndPlaySound */
            SND_NOSTOP = 0x0010,  /* don't stop any currently playing sound */
            SND_NOWAIT = 0x00002000, /* don't wait if the driver is busy */
            SND_ALIAS = 0x00010000, /* name is a registry alias */
            SND_ALIAS_ID = 0x00110000, /* alias is a predefined ID */
            SND_FILENAME = 0x00020000, /* name is file name */
            SND_RESOURCE = 0x00040004  /* name is resource name or atom */
        }

        [DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
        private extern static int WCE_PlaySound(string szSound, IntPtr hMod, int flags);

        [DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
        private extern static int WCE_PlaySoundBytes(byte[] szSound, IntPtr hMod, int flags);

        /// <summary>
        /// Construct the Sound object to play sound data from the specified file.
        /// </summary>
        public Sound(string fileName)
        {
            m_fileName = fileName;
        }

        /// <summary>
        /// Construct the Sound object to play sound data from the specified stream.
        /// </summary>
        public Sound(Stream stream)
        {
            // read the data from the stream
            m_soundBytes = new byte[stream.Length];
            stream.Read(m_soundBytes, 0, (int)stream.Length);
        }

        /// <summary>
        /// Play the sound
        /// </summary>
        public void Play()
        {
            // if a file name has been registered, call WCE_PlaySound,
            //  otherwise call WCE_PlaySoundBytes
            if (m_fileName != null)
                WCE_PlaySound(m_fileName, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_FILENAME));
            else
                WCE_PlaySoundBytes(m_soundBytes, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_MEMORY));
        }

    }
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5楼  发表于: 2011-12-12 16:09
用上面的代码无法播放
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6楼  发表于: 2011-12-13 00:01